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The Classrooms is a survival horror game that uses procedural generation to create an ever-changing environment filled with eerie hallways, empty classrooms, and unknown dangers. Players take on the role of Robert Chen, who ventures into an abandoned school with a VHS camcorder, searching for answers about the disappearance of his younger sister. However, what begins as an investigation quickly turns into a desperate attempt to escape an endless maze of shifting architecture and lurking entities.
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The Classrooms is a survival horror game that uses procedural generation to create an ever-changing environment filled with eerie hallways, empty classrooms, and unknown dangers. Players take on the role of Robert Chen, who ventures into an abandoned school with a VHS camcorder, searching for answers about the disappearance of his younger sister. However, what begins as an investigation quickly turns into a desperate attempt to escape an endless maze of shifting architecture and lurking entities.
Every playthrough offers a unique experience, with billions of possible room layouts, hidden passageways, and environmental anomalies. Some objects in the school appear normal at first glance but behave in strange, unpredictable ways. Players must adapt to the changing environment, using their wits to navigate through an unpredictable world. The randomness of each session ensures that no two runs are the same, making exploration both dangerous and rewarding.
The school is not empty—various entities inhabit its halls, some of which are harmless oddities, while others pose a direct threat. Each entity has unique mechanics, and players must study their behavior to find ways to avoid or manipulate them. The game also features a proximity voice system, where sounds made by the player can attract unwanted attention. With limited resources and an ever-present sense of danger, survival depends on observation, patience, and the ability to make split-second decisions.
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