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Duck Hunt is a light gun shooter game that was originally released for home consoles and arcades. The player uses a virtual or physical targeting device to shoot ducks as they fly across the screen. Each round introduces a new set of targets, with the objective being to hit a minimum number to continue. The game is known for its simple rules—three bullets per duck or wave, and a limited time to react. Missing too many targets ends the session, requiring the player to start over.
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Duck Hunt is a light gun shooter game that was originally released for home consoles and arcades. The player uses a virtual or physical targeting device to shoot ducks as they fly across the screen. Each round introduces a new set of targets, with the objective being to hit a minimum number to continue. The game is known for its simple rules—three bullets per duck or wave, and a limited time to react. Missing too many targets ends the session, requiring the player to start over.
Ducks move in unpredictable directions, sometimes straight up, sometimes at sharp angles. This randomness forces players to develop quick reactions and accuracy. A dog appears at the start to scare the ducks into flight and later pops up to show whether the player succeeded or failed. The number of ducks hit per round determines advancement, while the speed and behavior of the ducks become more difficult with each level. Shooting all targets perfectly offers a score bonus and a sense of progression.
Duck Hunt rewards repetition and memorization. Over time, players begin to recognize the rhythm of duck patterns and timing. The game is not based on upgrades or unlocks, but on steady improvement in precision. Scores are displayed at the end of each round, allowing players to track performance and attempt to surpass their previous best. Its simple loop of aiming, firing, and adjusting makes it a consistent test of coordination and focus, without relying on modern complexity or design layers.
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